Virtual Alchemy was established in Warsaw, Poland by three visionary and passionate developers: Kamil Mickiewicz, Dominik Sypnicki, Raphael Varga combining more than 30 years of relevant experience. The studio consists of 10 members cooperating closely with a lot of knowledge-sharing and teamplay spirit in between. Despite our big love for games and their development, we do encourage a proper work-life balance, knowing that it is the foundation upon which great developers and games are built.
We aim to offer vast player-freedom propelled by creating systems-driven environments that provide gameplay opportunities around every corner, coupled with an art style that is both unique and beautiful at the same time.
We want to push the boundaries of indie game development while de-risking the usual executional problems, through attaching proper weight to the conceptual phase, as well as deliberate production planning and the use of smart tech solutions wherever possible.
We do have great ambitions and we want to make sure that we achieve them, by continuously improving our organizational standards, development procedures and most importantly: support and assist each team member in their personal growth.